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HALE 1.0

We build the bodyand the brain.

A 22-degree-of-freedom bimanual mobile robot on actuators we design ourselves, run by a model pretrained on 150,000 hours of video.

Rear display · task control · robot state

Hardware

The robot architecture, built together.

Four systems form one body. OS3 owns the body architecture, custom actuators, control stack, model and training loop.

The two arms, grippers and vertical lift of the robot

01 · Manipulation

Arms + vertical lift

A shared bimanual workspace across working heights.

Both arms use one action space while the lift repositions that workspace vertically, including while the base is moving.

The omnidirectional base of the robot

02 · Mobility

Base

Lateral positioning in tight rooms.

Holonomic drive moves the whole workspace sideways without turning the robot in place.

The pan-tilt head and camera housing of the robot

03 · Perception

Head + cameras

Independent gaze stays on the active workspace.

The head keeps the scene cameras aimed while the arms, lift and base continue moving.

Disassembled OS3 actuator components on a gray workbench

04 · Actuation

Custom actuators

The mechanical layer OS3 builds in house.

One actuator architecture runs across the upper body and exposes full-state commands to the shared control stack.

Arms
6+1 DoF

9 lb nominal, 15 lb peak, per arm.

Lift
180 lb

Telescoping torso, floor to top shelf.

Base
440 lb

Omnidirectional. Fits standard doorways.

Actuators
22 total

Quasi-direct-drive, backdrivable, torque-controlled.

Cameras
RGB + depth

Head cameras standard. Chest and wrist depth on developer units.

LiDAR
Front + rear

Front LiDAR standard. Rear LiDAR on developer units.

Battery
Full workday

Charges from a standard outlet.

Compute
No GPU onboard needed

Cloud planner. Local manipulation policy.

Designed and built in San Francisco, California.

The model

One planner. One executor.

Long-horizon reasoning and whole-body action run at different timescales, then meet in one control path.

The two-system model architecture from human instruction through planning, execution, control and hardware feedback

System 01

Planner, in the cloud

Maintains task context across long workflows. It stays outside the servo loop, so planning latency does not set actuator timing.

System 02

Executor, on the robot

Uses one whole-body policy with a contact-rich manipulation mode. Switching modes does not hand the task to a separate subsystem.

Control stack

From tokens to torque

Owns the timing boundary between policy output and hardware, keeping streamed motion smooth and compliant.

Read the control-stack article

Teleoperation and data

Four ways to show the robot a task.

Demonstrations come from people, with or without a robot in the room. A new task starts from two to four hours of them.

Rig 01

VR teleoperation

Drive both arms and the base from a headset, with the robot's own cameras as your eyes.

Rig 02

3D-printable rig

A printable handheld controller that mirrors the arm kinematics and can be reproduced wherever demonstrations are collected.

Rig 03

Exoskeleton

Wearable arms that track the operator's joints directly for high-fidelity bimanual demonstrations.

Rig 04

Handheld gripper

A gripper with cameras and no robot attached. Collect first-person demonstrations anywhere the work happens.

The training loop

Failure becomes training data.

Production robots fail. The question is whether they finish anyway, and whether the next one fails less. Our loop runs on our own hardware, with failures from real floors.

  1. 01Run

    Run on real work

    The robot attempts the workflow and retries recoverable misses on the spot.

  2. 02Correct

    Correct the failure

    When retry is not enough, a remote operator completes the step and captures the correction.

  3. 03Improve

    Train on failures

    Reinforcement learning on OS3 hardware targets those failures for future policy updates.

Safety

Layered stops.

Built to work next to people, in rooms that were never designed for robots.

  • Motion starts only when a person starts a task from the rear screen or the app.
  • Collision avoidance from cameras and LiDAR.
  • Emergency stop and automatic power cutoff.
  • Watchdogs halt the base when commands go stale.
  • Compliant arms that yield on contact.
  • A stopped robot stays stopped until someone checks it.

Go deeper

From tokens to torque.

How the physics layer makes the metal keep up with the model: identified dynamics, feedforward-first impedance control, trajectory shaping, and the measurements to prove it.

Partner with OS3

Build on the full platform.

Start from the robot, model and training loop we already operate.

Developer options